Kickstarter – The Indie Factor – Castlevania’s Ghosts demand an audience, Konami

Kickstarter – The Indie Factor – Castlevania’s Ghosts demand an audience, Konami

June 14, 2015 0 By phoenixgenesis®

Kickstarter has not been a cruel mistress of the night for Koji Igarashi and company rather, the team has found themselves a very willing bride of Dracula. Already neck deep into a campaign, boasting over forty thousand backers and almost 3.4 million dollars in their coffers – with 8 days remaining as of this writing. They have successfully secured both the original pledge, a modest 500K and amassed a small fortune along the way blasting through stretch goals left and right in the days following due to the reverence in which the project, its creator, and its pedigree are held aloft.

Bloodstained: Ritual of the Night is commanded by none other than Koji Igarashi, aka IGA to his devotees. The man responsible for many entries of Konami’s “Castlevania” series-including what many consider not only its seminal work but “one”of, if not ‘the” best game of all time. I speak of course of Castlevania: Symphony of the Night.

Loaning his legacy to one half of a beloved, classic sub genre, iconic in its elements and design; Bloodstained: Ritual of the Night by early impressions, looks to follow in its spiritual ancestor’s footsteps as classified below on its main page:

IGAVANIA (n): A gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!

Developed in conjunction with Inti Creates – developers who are also working on “Mighty no. 9”- and fan favorite composer, Michiru Yamane; Bloodstained, will no doubt please both the longstanding fan with its familiar settings, themes, atmosphere and combat as well as entice those new to the genre with it’s new story, characters, designs and fresh takes on an old formula.

Interestingly, the campaign has some very unique features and strategies to keep backer participation and investment in the project high by rewarding special items for use in-game by way of successfully completing set tasks and challenges. These serve to cleverly boost promotion and awareness of the project while keeping those already in the know from disengaging and losing steam in the final days.From my perspective, this project has definitely got teeth and it doesn’t look like it’s letting go.

Editor’s Note: The campaign ended June 12th, 2015 and successfully raised $5,545,992 USD with 64,867 backers.

Lindsay Berkovitz, (aka, Joystick Junkie), Staff Writer, Phoenix Genesis

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